Motion Capture Made Simple with RedPill Go + Unreal Engine

At Final Form Studios, we’re always exploring the newest tools that empower creators to bring stories to life faster, smarter, and more cost-effectively. One of the most exciting new technologies we’ve been testing is RedPill Go — an AI-driven motion capture solution that transforms a simple webcam into a full-body mocap system.

In our latest demo video (below), you can see RedPill Go in action:

  • On the left, the raw tracking data from a standard webcam.

  • In the center, the animation data is applied live to a digital character in Unreal Engine 5.

Seamless Unreal Engine Integration

RedPill Go streams directly into Unreal Engine’s Live Link system, making it easy to drive both mannequins and Metahumans in real time. Whether you’re creating previs, live performances, or virtual production shoots, the integration is smooth and ready to scale.

👉 For a full step-by-step guide on setting up RedPill Go with Unreal Engine, visit the official RedPill Go Unreal Plugin Documentation.

The Future of Accessible Mocap

At Final Form Studios, we see RedPill Go as a game-changer for creators of all sizes. By lowering the barrier to entry for motion capture, it allows filmmakers, animators, and virtual production teams to focus more on storytelling and less on technical overhead.

We’ll be continuing to explore and integrate tools like this into our production pipeline — because the future of filmmaking belongs to creators who can move fast, flexibly, and fearlessly.